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Wayne X.Y. Blog
Solving Load Failed Error for Godot HTML5 Exports
How to fix 'load failed' when opening exported .html games in the browser. Using Godot 4.6 as an example to launch a simple Python CGI server.
Posted by Wayne X.Y. on Tuesday, March 3, 2026
Building a Micro-World: Playground Pixel Art and Pathfinding Implementation
Sharing the technical details behind the interactive Playground on my personal website, including the grid system, state machine, and BFS pathfinding algorithm.
Posted by Wayne X.Y. on Thursday, February 26, 2026
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game dev
github
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javascript
LAST POSTS
Adding an Interactive Travel Map to Hugo Blog (Leaflet + JSON)
Solving Load Failed Error for Godot HTML5 Exports
Building a Micro-World: Playground Pixel Art and Pathfinding Implementation
Building a Discord AI Chatbot with Golang + Google Gemini API
Hugo Image Management: GitHub vs Cloudflare R2